fixed bug where animation function wouldn't animate properly
This commit is contained in:
@@ -1,19 +1,59 @@
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list=[{
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"base": &"AnimatedSprite2D",
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"class": &"BodyPart",
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"base": &"RefCounted",
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"class": &"MachineGlobals",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://Machines/Resources/Models/Drones/BodyParts/body_part.gd"
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"path": "res://Machines/Resources/Machine_Globals.gd"
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}, {
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"base": &"Button",
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"class": &"LevelButton",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://ui/screens/level-select-screen/level_button.gd"
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}, {
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"base": &"Resource",
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"class": &"CreditEntry",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://ui/screens/credit-screen/credit_entry.gd"
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}, {
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"base": &"VBoxContainer",
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"class": &"CreditButton",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://ui/screens/credit-screen/credit_element.gd"
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}, {
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"base": &"Node",
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"class": &"GameManager",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://core/gamemanager.gd"
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}, {
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"base": &"RefCounted",
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"class": &"UserDefinedSettings",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://autoloads/settings/user_defined_settings.gd"
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}, {
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"base": &"Machine",
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"class": &"Mech",
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"class": &"Suit",
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"icon": "",
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"is_abstract": true,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://Machines/Resources/Abstracts/mech_machine.gd"
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"path": "res://Machines/Resources/Abstracts/suit_machine.gd"
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}, {
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"base": &"Machine",
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"class": &"Drone",
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@@ -24,12 +64,12 @@ list=[{
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"path": "res://Machines/Resources/Abstracts/drone_machine.gd"
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}, {
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"base": &"Machine",
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"class": &"Suit",
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"class": &"Mech",
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"icon": "",
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"is_abstract": true,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://Machines/Resources/Abstracts/suit_machine.gd"
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"path": "res://Machines/Resources/Abstracts/mech_machine.gd"
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}, {
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"base": &"CharacterBody2D",
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"class": &"Machine",
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@@ -39,51 +79,11 @@ list=[{
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"language": &"GDScript",
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"path": "res://Machines/Resources/Abstracts/machine_abstract.gd"
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}, {
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"base": &"RefCounted",
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"class": &"UserDefinedSettings",
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"base": &"AnimatedSprite2D",
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"class": &"BodyPart",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://autoloads/settings/user_defined_settings.gd"
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}, {
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"base": &"Node",
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"class": &"GameManager",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://core/gamemanager.gd"
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}, {
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"base": &"VBoxContainer",
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"class": &"CreditButton",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://ui/screens/credit-screen/credit_element.gd"
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}, {
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"base": &"Resource",
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"class": &"CreditEntry",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://ui/screens/credit-screen/credit_entry.gd"
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}, {
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"base": &"Button",
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"class": &"LevelButton",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://ui/screens/level-select-screen/level_button.gd"
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}, {
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"base": &"RefCounted",
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"class": &"MachineGlobals",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://Machines/Resources/Machine_Globals.gd"
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"path": "res://Machines/Resources/Models/Drones/BodyParts/body_part.gd"
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}]
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