This commit is contained in:
2026-02-23 11:37:27 +01:00
commit 13dbb551c8
94 changed files with 2682 additions and 0 deletions

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<svg width="16" height="16" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="M8 9H1V2l2 2a3.875 5 30 0 1 9 11 3.5 5 10 0 0-6-8z" fill="#e0e0e0"/></svg>

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b23e4kqj4o6dv"
path="res://.godot/imported/Revert.svg-83732f7446608123e95cc2f2a2cf35c6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://ui/components/settings-menu/Revert.svg"
dest_files=["res://.godot/imported/Revert.svg-83732f7446608123e95cc2f2a2cf35c6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=2.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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extends Button
var event_idx = 0
signal action_changed(action: String)
func _ready():
set_process_unhandled_key_input(false)
func _toggled(b_pressed):
set_process_unhandled_key_input(b_pressed)
if b_pressed:
text = "..."
release_focus()
func _input(event):
if not button_pressed:
return
if event is InputEventKey or event is InputEventJoypadButton or event is InputEventMouseButton:
action_changed.emit(event)
get_viewport().set_input_as_handled()
button_pressed = false
func _display_event(event: InputEvent):
if event == null:
text = "Unassigned"
else:
text = event.as_text()
tooltip_text = text
func set_event(event: InputEvent):
_display_event(event)

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[gd_scene format=3 uid="uid://ngjm8kk8u7fm"]
[ext_resource type="Script" uid="uid://b7fb4ravo24q0" path="res://ui/components/settings-menu/action-remapping-button/action_remapping_button.gd" id="1_jb8u1"]
[node name="InputRemappingButton" type="Button" unique_id=740968636]
custom_minimum_size = Vector2(200, 0)
toggle_mode = true
text_overrun_behavior = 3
script = ExtResource("1_jb8u1")

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extends TabContainer
@onready var action_remapping_button_scene: PackedScene = load("res://ui/components/settings-menu/action-remapping-button/action_remapping_button.tscn")
func _ready() -> void:
call_deferred("_populate_menu")
func _populate_menu() -> void:
var tab_idx = 0
# Iterate through root categories (these become tabs)
for root_category in Settings.get_root_categories():
var margin_container = MarginContainer.new()
add_child(margin_container)
set_tab_title(tab_idx, root_category.display_text)
var scroll_container = ScrollContainer.new()
scroll_container.horizontal_scroll_mode = ScrollContainer.SCROLL_MODE_DISABLED
margin_container.add_child(scroll_container)
var margin_container2 = MarginContainer.new()
margin_container2.size_flags_horizontal = Control.SIZE_EXPAND_FILL
margin_container2.size_flags_vertical = Control.SIZE_EXPAND_FILL
scroll_container.add_child(margin_container2)
var cat_vbox = VBoxContainer.new()
cat_vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
cat_vbox.size_flags_vertical = Control.SIZE_EXPAND_FILL
margin_container2.add_child(cat_vbox)
# Add subcategories as sections, and their settings
_populate_category(cat_vbox, root_category, root_category.name)
tab_idx += 1
## Recursively populate a category and its subcategories
## Subcategories become section headers, deeper ones are flattened
func _populate_category(container: VBoxContainer, category: Settings.SettingCategory, path_prefix: String, depth: int = 0) -> void:
# If this is a subcategory (depth > 0), add a section header
if depth > 0:
var lbl_section_title = Label.new()
lbl_section_title.text = category.display_text
lbl_section_title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
lbl_section_title.size_flags_horizontal = Control.SIZE_EXPAND_FILL
lbl_section_title.theme_type_variation = "SettingsGroupLabel"
container.add_child(lbl_section_title)
container.add_child(HSeparator.new())
# Add all settings in this category
for setting in category.settings:
_add_setting_ui(container, setting, path_prefix + "/" + setting.name)
# Recursively add all subcategories
for sub_category in category.sub_categories:
var sub_path = path_prefix + "/" + sub_category.name
_populate_category(container, sub_category, sub_path, depth + 1)
func _add_setting_ui(container: VBoxContainer, setting: Settings.Setting, setting_path: String) -> void:
var hbox = HBoxContainer.new()
hbox.custom_minimum_size = Vector2(0, 40)
container.add_child(hbox)
# Another HBoxContainer for the label and revert button
var hbox_lbl = HBoxContainer.new()
hbox_lbl.size_flags_horizontal = Control.SIZE_EXPAND_FILL
hbox.add_child(hbox_lbl)
# Label for the name of the setting
var lbl_name = Label.new()
lbl_name.text = setting.display_text
lbl_name.size_flags_horizontal = Control.SIZE_EXPAND_FILL
hbox_lbl.add_child(lbl_name)
# Revert button for changing the setting back to its default value
# For input bindings a new button for each remapping is created later
if not setting is Settings.InputRemappingSetting:
var revert_btn = Button.new()
revert_btn.icon = get_theme_icon("icon", "RevertButton")
revert_btn.custom_minimum_size = Vector2(32, 32)
revert_btn.theme_type_variation = "FlatButton"
revert_btn.connect("pressed", func(): Settings.reset_value(setting_path))
hbox_lbl.add_child(revert_btn)
setting.value_changed.connect(func(__): _update_revert_button(setting_path, revert_btn))
_update_revert_button(setting_path, revert_btn)
# TODO: Tooltip
# Setting-specific editor
if setting is Settings.FloatSetting:
var slider_setting = setting as Settings.FloatSetting
var slider = HSlider.new()
slider.min_value = slider_setting.min_value
slider.max_value = slider_setting.max_value
slider.step = slider_setting.step
slider.value = slider_setting.value
slider.size_flags_horizontal = Control.SIZE_EXPAND_FILL
slider.size_flags_vertical = Control.SIZE_FILL
slider.connect("value_changed", setting.set_value)
setting.value_changed.connect(slider.set_value_no_signal)
hbox.add_child(slider)
elif setting is Settings.OptionSetting:
var dropdown_setting = setting as Settings.OptionSetting
var option_button = OptionButton.new()
for i in range(dropdown_setting.options.size()):
option_button.add_item(dropdown_setting.options[i], i)
# Find the index of the current value
var current_idx = dropdown_setting.options.find(dropdown_setting.value)
if current_idx >= 0:
option_button.selected = current_idx
option_button.connect("item_selected", func(idx: int): setting.set_value(dropdown_setting.options[idx]))
setting.value_changed.connect(func(val): option_button.select(dropdown_setting.options.find(val)))
hbox.add_child(option_button)
elif setting is Settings.BoolSetting:
var checkbox = CheckBox.new()
checkbox.button_pressed = setting.value
checkbox.connect("toggled", setting.set_value)
setting.value_changed.connect(checkbox.set_pressed_no_signal)
hbox.add_child(checkbox)
elif setting is Settings.InputRemappingSetting:
_add_input_remapping_ui(hbox, setting as Settings.InputRemappingSetting, setting_path)
else:
# Assume it's a basic boolean setting if it has a bool value
if typeof(setting.value) == TYPE_BOOL:
var checkbox = CheckBox.new()
checkbox.button_pressed = setting.value
checkbox.connect("toggled", setting.set_value)
setting.value_changed.connect(checkbox.set_pressed_no_signal)
hbox.add_child(checkbox)
else:
push_warning("Unknown setting type for: " + setting.display_text)
func _add_input_remapping_ui(hbox: HBoxContainer, setting: Settings.InputRemappingSetting, setting_path: String) -> void:
var events = setting.value as Array[InputEvent]
# First reset button
var input_revert_btn_1 = Button.new()
input_revert_btn_1.icon = get_theme_icon("icon", "RevertButton")
input_revert_btn_1.custom_minimum_size = Vector2(32, 32)
input_revert_btn_1.theme_type_variation = "FlatButton"
input_revert_btn_1.connect("pressed", func(): Settings.reset_input_binding(setting_path, 0))
hbox.add_child(input_revert_btn_1)
setting.value_changed.connect(func(__): _update_input_mapping_revert_button(setting_path, 0, input_revert_btn_1))
_update_input_mapping_revert_button(setting_path, 0, input_revert_btn_1)
# First remapping button
var remapping_btn1 = action_remapping_button_scene.instantiate()
remapping_btn1.set_event(events[0] if events.size() > 0 else null)
remapping_btn1.connect("action_changed", func(event: InputEvent): _keymap_changed(event, 0, setting_path))
setting.value_changed.connect(func(value: Array[InputEvent]): _update_remapping_button(value, 0, remapping_btn1))
hbox.add_child(remapping_btn1)
# Second reset button
var input_revert_btn_2 = Button.new()
input_revert_btn_2.icon = get_theme_icon("icon", "RevertButton")
input_revert_btn_2.custom_minimum_size = Vector2(32, 32)
input_revert_btn_2.theme_type_variation = "FlatButton"
input_revert_btn_2.connect("pressed", func(): Settings.reset_input_binding(setting_path, 1))
hbox.add_child(input_revert_btn_2)
setting.value_changed.connect(func(__): _update_input_mapping_revert_button(setting_path, 1, input_revert_btn_2))
_update_input_mapping_revert_button(setting_path, 1, input_revert_btn_2)
# Second remapping button
var remapping_btn2 = action_remapping_button_scene.instantiate()
remapping_btn2.set_event(events[1] if events.size() > 1 else null)
remapping_btn2.connect("action_changed", func(event: InputEvent): _keymap_changed(event, 1, setting_path))
setting.value_changed.connect(func(value: Array[InputEvent]): _update_remapping_button(value, 1, remapping_btn2))
hbox.add_child(remapping_btn2)
func _keymap_changed(event: InputEvent, event_idx: int, setting_path: String) -> void:
var events = Settings.get_value(setting_path).duplicate()
if event_idx >= events.size():
events.push_back(null)
events[event_idx] = event
print("Keymap changed " + str(event_idx) + ":" + str(events))
Settings.set_value(setting_path, events)
func _update_revert_button(p_setting_path: String, button: Button) -> void:
button.visible = not Settings.is_value_default(p_setting_path)
func _update_remapping_button(value: Array[InputEvent], index: int, btn: Button):
btn.set_event(value[index] if value.size() > index else null)
func _update_input_mapping_revert_button(p_setting_path: String, index: int, button: Button) -> void:
button.modulate = Color.WHITE if not Settings.is_input_binding_default(p_setting_path, index) else Color.TRANSPARENT

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uid://ij8xcd6np4vt

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[gd_scene format=3 uid="uid://cv271fh4d2p13"]
[ext_resource type="Script" uid="uid://ij8xcd6np4vt" path="res://ui/components/settings-menu/settings_menu.gd" id="1_eae2p"]
[ext_resource type="Theme" uid="uid://hheneshfv1b2" path="res://ui/themes/your_theme.tres" id="1_scglv"]
[node name="SettingsMenu" type="TabContainer" unique_id=1538995254]
clip_contents = true
custom_minimum_size = Vector2(600, 400)
size_flags_vertical = 3
theme = ExtResource("1_scglv")
tab_alignment = 1
script = ExtResource("1_eae2p")

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extends Control
func _ready():
$Continue.grab_focus()
func _on_continue_pressed() -> void:
queue_free()

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uid://c1i00arsdf2mw

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[gd_scene format=3 uid="uid://bpr6du5ydm0lw"]
[ext_resource type="Theme" uid="uid://hheneshfv1b2" path="res://ui/themes/your_theme.tres" id="1_x8l5g"]
[ext_resource type="Script" uid="uid://c1i00arsdf2mw" path="res://ui/screens/control-screen/control_screen.gd" id="2_wdxwm"]
[sub_resource type="LabelSettings" id="LabelSettings_5tgjf"]
font_size = 60
[node name="ControlScreen" type="Control" unique_id=707664794]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_x8l5g")
script = ExtResource("2_wdxwm")
[node name="Panel" type="Panel" parent="." unique_id=1329424348]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="ControlsTitle" type="Label" parent="." unique_id=1553206497]
custom_minimum_size = Vector2(731.345, 0)
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -576.0
offset_top = 25.0
offset_right = 576.0
offset_bottom = 108.0
grow_horizontal = 2
text = "Controls"
label_settings = SubResource("LabelSettings_5tgjf")
horizontal_alignment = 1
autowrap_mode = 2
[node name="ControlsTitle2" type="Label" parent="." unique_id=394444381]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -86.5
offset_top = -11.5
offset_right = 86.5
offset_bottom = 11.5
grow_horizontal = 2
grow_vertical = 2
text = "Put your controls here"
horizontal_alignment = 1
[node name="Continue" type="Button" parent="." unique_id=426511693]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -39.5
offset_top = -58.0
offset_right = 39.5
offset_bottom = -27.0
grow_horizontal = 2
grow_vertical = 0
text = "Continue"
[connection signal="pressed" from="Continue" to="." method="_on_continue_pressed"]

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class_name CreditButton
extends VBoxContainer
signal display_license
var credit: CreditEntry
func set_credit(credit_entry: CreditEntry) -> void:
credit = credit_entry
if credit.descriptor:
$DescribtorLabel.text = credit.descriptor
$HBoxContainer/CreditButton.text = credit.name
if credit.url:
$HBoxContainer/CreditButton.pressed.connect(open_url)
func open_url():
OS.shell_open(credit.url)
func _on_license_button_pressed() -> void:
display_license.emit(credit)

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uid://6q5m84onxilu

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[gd_scene format=3 uid="uid://bhqw5lfvaq0bg"]
[ext_resource type="Script" uid="uid://6q5m84onxilu" path="res://ui/screens/credit-screen/credit_element.gd" id="1_ukcj5"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_2mwwd"]
[sub_resource type="LabelSettings" id="LabelSettings_p0wxk"]
font_size = 12
[node name="Credit" type="VBoxContainer" unique_id=69516036]
offset_right = 40.0
offset_bottom = 40.0
size_flags_horizontal = 3
theme_override_constants/separation = 0
alignment = 1
script = ExtResource("1_ukcj5")
[node name="HBoxContainer" type="HBoxContainer" parent="." unique_id=599791176]
layout_mode = 2
[node name="CreditButton" type="Button" parent="HBoxContainer" unique_id=955063757]
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 20
theme_override_styles/focus = SubResource("StyleBoxEmpty_2mwwd")
flat = true
[node name="LicenseButton" type="Button" parent="HBoxContainer" unique_id=351433666]
layout_mode = 2
text = "License"
[node name="DescribtorLabel" type="Label" parent="." unique_id=322246210]
modulate = Color(1, 1, 1, 0.670588)
layout_mode = 2
label_settings = SubResource("LabelSettings_p0wxk")
horizontal_alignment = 1
autowrap_mode = 2
[connection signal="pressed" from="HBoxContainer/LicenseButton" to="." method="_on_license_button_pressed"]

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class_name CreditEntry
extends Resource
@export var name: String
@export var descriptor: String
@export var license: String
@export var license_file: String
@export var url: String

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uid://cjhxtjhj5o81f

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extends Control
@export var credits: String
func _ready() -> void:
$VBoxContainer/Return.grab_focus()
var credit_button_scene = load("res://ui/screens/credit-screen/credit_element.tscn")
var creds: Array[CreditEntry] = _dicts_to_entry(_read_credits())
for c in creds:
var b: CreditButton = credit_button_scene.instantiate()
b.display_license.connect(display_license)
b.set_credit(c)
$VBoxContainer/ScrollContainer/VBoxContainer/VBoxContainer.add_child(b)
$VBoxContainer/ScrollContainer.scroll_vertical = 0
func _on_return_pressed() -> void:
queue_free()
func _read_credits() -> Array:
var text = FileAccess.open(credits, FileAccess.READ).get_as_text()
var content_as_dictionary: Array = JSON.parse_string(text)
return content_as_dictionary
func _dicts_to_entry(array: Array) -> Array[CreditEntry]:
var item_array: Array[CreditEntry] = []
for dict in array:
var item = CreditEntry.new()
item.name = dict["name"]
item.descriptor = dict["descriptor"] if dict.has("descriptor") else ""
if dict.has("license"):
item.license = dict["license"] if dict["license"] else ""
elif dict.has("license_file"):
item.license = FileAccess.open(dict["license_file"], FileAccess.READ).get_as_text()\
if FileAccess.file_exists(dict["license_file"]) else ""
else:
item.license = ""
item.url = dict["url"] if dict.has("url") else ""
item_array.append(item)
return item_array
func _on_detailed_g_credits_pressed() -> void:
if not $VBoxContainer/ScrollContainer/Godot3PCredits.text:
var copyright_info = Engine.get_copyright_info()
var copyright_text = "Godot Engine Copyright Information:"
for entry in copyright_info:
copyright_text += "\n\n" + entry["name"] + ":\n"
var parts = entry["parts"]
for part in parts:
copyright_text += "Files:\n"
for file in part["files"]:
copyright_text += " " + file + "\n"
for copyright_owner in part["copyright"]:
copyright_text += "© " + copyright_owner + "\n"
copyright_text += "License:" + part["license"] + "\n"
# Append full license texts
var license_texts = Engine.get_license_info()
copyright_text += "\n\n\n\nFull license texts:"
for license in license_texts:
copyright_text += "\n\n" + license + ":\n"
copyright_text += license_texts[license]
$VBoxContainer/ScrollContainer/Godot3PCredits.text = copyright_text
$VBoxContainer/ScrollContainer/Godot3PCredits.visible = \
not $VBoxContainer/ScrollContainer/Godot3PCredits.visible
$VBoxContainer/ScrollContainer/VBoxContainer.visible = \
not $VBoxContainer/ScrollContainer/VBoxContainer.visible
if $VBoxContainer/ScrollContainer/Godot3PCredits.visible:
$DetailedGCredits.text = "Return to Credits"
else:
$DetailedGCredits.text = "Show detailed Godot Credits"
func display_license(credit: CreditEntry) -> void:
$LicenseText.visible = true
$LicenseText/VBoxContainer/Label.text = credit.name
$LicenseText/VBoxContainer/ScrollContainer/Label.text = credit.license
func _on_close_licence_text_pressed() -> void:
$LicenseText.visible = false

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uid://dx5iawpcgwhlm

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[gd_scene format=3 uid="uid://fd3xmnc047tm"]
[ext_resource type="Script" uid="uid://dx5iawpcgwhlm" path="res://ui/screens/credit-screen/credit_screen.gd" id="1_h6a2t"]
[ext_resource type="Theme" uid="uid://hheneshfv1b2" path="res://ui/themes/your_theme.tres" id="2_dvsi5"]
[sub_resource type="LabelSettings" id="LabelSettings_cutkl"]
font_size = 22
[sub_resource type="LabelSettings" id="LabelSettings_r8dx7"]
font_size = 12
[node name="CreditScreen" type="MarginContainer" unique_id=554750649]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("2_dvsi5")
script = ExtResource("1_h6a2t")
credits = "res://ui/screens/credit-screen/credits.json"
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1426215384]
layout_mode = 2
alignment = 1
[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer" unique_id=193875904]
layout_mode = 2
size_flags_vertical = 3
horizontal_scroll_mode = 0
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/ScrollContainer" unique_id=1766199227]
custom_minimum_size = Vector2(700, 0)
layout_mode = 2
size_flags_horizontal = 6
size_flags_vertical = 3
[node name="LabelCredits" type="Label" parent="VBoxContainer/ScrollContainer/VBoxContainer" unique_id=500318037]
custom_minimum_size = Vector2(731.345, 0)
layout_mode = 2
theme_type_variation = &"HeaderLarge"
text = "Credits"
horizontal_alignment = 1
autowrap_mode = 2
[node name="Spacer2" type="Control" parent="VBoxContainer/ScrollContainer/VBoxContainer" unique_id=341639053]
custom_minimum_size = Vector2(0, 27.17)
layout_mode = 2
[node name="LabelCreatedBy" type="Label" parent="VBoxContainer/ScrollContainer/VBoxContainer" unique_id=1161453390]
layout_mode = 2
text = "Created by You"
label_settings = SubResource("LabelSettings_cutkl")
horizontal_alignment = 1
[node name="LabelSpecialThanks" type="Label" parent="VBoxContainer/ScrollContainer/VBoxContainer" unique_id=1866642574]
layout_mode = 2
text = "Special thanks to Also You"
horizontal_alignment = 1
[node name="HSeparator" type="HSeparator" parent="VBoxContainer/ScrollContainer/VBoxContainer" unique_id=123317386]
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/ScrollContainer/VBoxContainer" unique_id=1405225546]
layout_mode = 2
[node name="Godot3PCredits" type="Label" parent="VBoxContainer/ScrollContainer" unique_id=1092186786]
visible = false
layout_mode = 2
size_flags_horizontal = 3
label_settings = SubResource("LabelSettings_r8dx7")
[node name="Return" type="Button" parent="VBoxContainer" unique_id=464459005]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
text = "Return to Main Menu
"
[node name="DetailedGCredits" type="Button" parent="." unique_id=729625426]
layout_mode = 2
size_flags_horizontal = 8
size_flags_vertical = 8
theme_override_font_sizes/font_size = 12
text = "Show detailed Godot Credits"
flat = true
[node name="LicenseText" type="PanelContainer" parent="." unique_id=1702054193]
visible = false
layout_mode = 2
theme = ExtResource("2_dvsi5")
[node name="VBoxContainer" type="VBoxContainer" parent="LicenseText" unique_id=1286974170]
layout_mode = 2
[node name="Label" type="Label" parent="LicenseText/VBoxContainer" unique_id=426678051]
layout_mode = 2
size_flags_horizontal = 4
theme = ExtResource("2_dvsi5")
theme_type_variation = &"HeaderMedium"
[node name="ScrollContainer" type="ScrollContainer" parent="LicenseText/VBoxContainer" unique_id=1054289490]
layout_mode = 2
size_flags_vertical = 3
[node name="Label" type="Label" parent="LicenseText/VBoxContainer/ScrollContainer" unique_id=589755459]
layout_mode = 2
size_flags_horizontal = 6
[node name="CloseLicense" type="Button" parent="LicenseText/VBoxContainer" unique_id=102920052]
layout_mode = 2
size_flags_vertical = 4
text = "Close"
[connection signal="pressed" from="VBoxContainer/Return" to="." method="_on_return_pressed"]
[connection signal="pressed" from="DetailedGCredits" to="." method="_on_detailed_g_credits_pressed"]
[connection signal="pressed" from="LicenseText/VBoxContainer/CloseLicense" to="." method="_on_close_licence_text_pressed"]

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@@ -0,0 +1,18 @@
[
{
"name": "Godot",
"descriptor": "Open Source 2D/3D Game Engine",
"license": "This game uses Godot Engine, available under the following license:\n\nCopyright (c) 2014-present Godot Engine contributors.\nCopyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.",
"url": "https://godotengine.org/license"
},
{
"name": "Godot Game Template",
"descriptor": "Universal game template targeted at game jams.",
"license": "MIT License\n\nCopyright (c) 2025 Ekaterina Ehringhaus and Hendrik Brucker\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\nof this software and associated documentation files (the \"Software\"), to deal\nin the Software without restriction, including without limitation the rights\nto use, copy, modify, merge, publish, distribute, sublicense, and/or sell\ncopies of the Software, and to permit persons to whom the Software is\nfurnished to do so, subject to the following conditions:\n\nThe above copyright notice and this permission notice shall be included in all\ncopies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\nIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\nAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\nOUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\nSOFTWARE.",
"url": "https://github.com/Godot-Stammtisch-Karlsruhe/godot-game-template"
},
{
"name": "Sample Asset",
"descriptor": "Sample description (optional)"
}
]

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class_name LevelButton
extends Button
var level_nr: int
signal select_level(level_nr: int)
func _ready() -> void:
text = str(level_nr)
func _on_pressed() -> void:
select_level.emit(level_nr)

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uid://dwav7d4amw8yu

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@@ -0,0 +1,12 @@
[gd_scene format=3 uid="uid://ccrodv5x16nay"]
[ext_resource type="Script" uid="uid://dwav7d4amw8yu" path="res://ui/screens/level-select-screen/level_button.gd" id="1_ej8yx"]
[node name="LevelButton" type="Button" unique_id=923151870]
custom_minimum_size = Vector2(90, 90)
offset_right = 8.0
offset_bottom = 8.0
theme_override_font_sizes/font_size = 56
script = ExtResource("1_ej8yx")
[connection signal="pressed" from="." to="." method="_on_pressed"]

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extends Control
@export var buttonContainer: Container
var level_buttons: Array[Button] = []
var completed_levels: Array[bool] = []
signal start_level(level_nr: int)
signal test_level()
signal exit()
func init_buttons(max_level: int, completed_level_information: Array[bool]) -> void:
if max_level > 0:
$VBoxContainer/Label.visible = false
completed_levels = completed_level_information
for i in range(max_level):
var b: LevelButton = load("res://ui/screens/level-select-screen/level_button.tscn").instantiate()
b.level_nr = i + 1
b.select_level.connect(_level_button_pressed)
b.disabled = not completed_levels[i]
level_buttons.append(b)
buttonContainer.add_child(b)
func _level_button_pressed(level_nr: int) -> void:
print("Start Level ",level_nr)
start_level.emit(level_nr)
queue_free()
func _return_to_title() -> void:
exit.emit()
queue_free()
func _on_unlock_levels_toggled(toggled_on: bool) -> void:
for i in range(len(level_buttons)):
if toggled_on:
level_buttons[i].disabled = false
else:
level_buttons[i].disabled = !completed_levels[i]
func _on_test_level_pressed() -> void:
test_level.emit()
queue_free()

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uid://d2i8k7votngvg

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@@ -0,0 +1,66 @@
[gd_scene format=3 uid="uid://cv82k2twxie3n"]
[ext_resource type="Theme" uid="uid://hheneshfv1b2" path="res://ui/themes/your_theme.tres" id="1_cpj7q"]
[ext_resource type="Script" uid="uid://d2i8k7votngvg" path="res://ui/screens/level-select-screen/level_select.gd" id="2_lcog6"]
[sub_resource type="LabelSettings" id="LabelSettings_mfdjd"]
font_size = 60
[node name="LevelSelect" type="MarginContainer" unique_id=1286521924 node_paths=PackedStringArray("buttonContainer")]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_cpj7q")
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
script = ExtResource("2_lcog6")
buttonContainer = NodePath("VBoxContainer/HFlowContainer")
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1716877818]
layout_mode = 2
[node name="LevelSelectTitle" type="Label" parent="VBoxContainer" unique_id=1290767086]
custom_minimum_size = Vector2(731.345, 0)
layout_mode = 2
text = "Level Select"
label_settings = SubResource("LabelSettings_mfdjd")
horizontal_alignment = 1
autowrap_mode = 2
[node name="Spacer" type="Control" parent="VBoxContainer" unique_id=1769227168]
custom_minimum_size = Vector2(0, 28)
layout_mode = 2
[node name="Label" type="Label" parent="VBoxContainer" unique_id=878866277]
layout_mode = 2
text = "This Level Select Screen is provided by the template.
Numbered buttons related to a given level will be displayed here, if multiple_levels is enabled and the max number of levels is larger than zero.
The default location for levels ist the 'levels/' Folder with levels using the \"level_x.tscn\" naming scheme."
horizontal_alignment = 1
[node name="HFlowContainer" type="HFlowContainer" parent="VBoxContainer" unique_id=2027526310]
layout_mode = 2
alignment = 1
[node name="Control" type="HBoxContainer" parent="VBoxContainer" unique_id=1711230144]
layout_mode = 2
size_flags_vertical = 10
[node name="UnlockLevels" type="CheckButton" parent="VBoxContainer/Control" unique_id=1583371876]
layout_mode = 2
size_flags_horizontal = 10
text = "Unlock all Levels"
[node name="Return" type="Button" parent="VBoxContainer" unique_id=2120122741]
layout_mode = 2
size_flags_horizontal = 4
text = "Return to Main Menu"
[connection signal="toggled" from="VBoxContainer/Control/UnlockLevels" to="." method="_on_unlock_levels_toggled"]
[connection signal="pressed" from="VBoxContainer/Return" to="." method="_return_to_title"]

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extends Control
signal continue_btn_pressed
signal settings_btn_pressed
signal exit_to_main_menu_btn_pressed
signal exit_game_btn_pressed
func reset():
%SettingsMenuPopup.hide()
%MainPauseMenuPopup.show()
func _on_btn_continue_pressed():
continue_btn_pressed.emit()
hide()
func _on_btn_settings_pressed():
settings_btn_pressed.emit()
%SettingsMenuPopup.show()
%MainPauseMenuPopup.hide()
func _on_btn_exit_to_main_menu_pressed():
exit_to_main_menu_btn_pressed.emit()
hide()
func _on_btn_exit_game_pressed():
exit_game_btn_pressed.emit()
hide()
func _on_save_and_back_btn_pressed():
Settings.save_config()
reset()
func _on_continue_btn_visibility_changed() -> void:
if visible:
$CenterContainer/MainPauseMenuPopup/VBoxContainer/ContinueBtn.grab_focus()

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uid://2n7o5t6b5g4w

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@@ -0,0 +1,85 @@
[gd_scene format=3 uid="uid://bilai15byqef2"]
[ext_resource type="Theme" uid="uid://hheneshfv1b2" path="res://ui/themes/your_theme.tres" id="1_0kumn"]
[ext_resource type="Script" uid="uid://2n7o5t6b5g4w" path="res://ui/screens/pause-menu/pause_menu.gd" id="2_0mnak"]
[ext_resource type="PackedScene" uid="uid://cv271fh4d2p13" path="res://ui/components/settings-menu/settings_menu.tscn" id="4_e3p6x"]
[node name="PauseMenuScreen" type="Control" unique_id=2087442611]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("2_0mnak")
[node name="CenterContainer" type="CenterContainer" parent="." unique_id=983714819]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_0kumn")
[node name="MainPauseMenuPopup" type="PanelContainer" parent="CenterContainer" unique_id=1216636000]
unique_name_in_owner = true
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer/MainPauseMenuPopup" unique_id=1361849718]
custom_minimum_size = Vector2(250, 0)
layout_mode = 2
[node name="PausedLbl" type="Label" parent="CenterContainer/MainPauseMenuPopup/VBoxContainer" unique_id=338515519]
layout_mode = 2
theme_type_variation = &"HeaderMedium"
text = "Paused"
horizontal_alignment = 1
[node name="ContinueBtn" type="Button" parent="CenterContainer/MainPauseMenuPopup/VBoxContainer" unique_id=2012541750]
layout_mode = 2
text = "Continue"
[node name="SettingsButton" type="Button" parent="CenterContainer/MainPauseMenuPopup/VBoxContainer" unique_id=1680382734]
layout_mode = 2
text = "Settings"
[node name="ExitToMainMenuBtn" type="Button" parent="CenterContainer/MainPauseMenuPopup/VBoxContainer" unique_id=300221649]
layout_mode = 2
text = "Quit to title screen"
[node name="ExitGameBtn" type="Button" parent="CenterContainer/MainPauseMenuPopup/VBoxContainer" unique_id=104298902]
layout_mode = 2
text = "Quit game"
[node name="SettingsMenuPopup" type="PanelContainer" parent="CenterContainer" unique_id=1654694978]
unique_name_in_owner = true
visible = false
layout_mode = 2
theme = ExtResource("1_0kumn")
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer/SettingsMenuPopup" unique_id=680704985]
layout_mode = 2
theme_override_constants/separation = 12
[node name="Label" type="Label" parent="CenterContainer/SettingsMenuPopup/VBoxContainer" unique_id=547993980]
layout_mode = 2
theme_type_variation = &"HeaderMedium"
text = "Settings"
horizontal_alignment = 1
[node name="SettingsMenu" parent="CenterContainer/SettingsMenuPopup/VBoxContainer" unique_id=1510978317 instance=ExtResource("4_e3p6x")]
layout_mode = 2
[node name="SaveAndBackBtn" type="Button" parent="CenterContainer/SettingsMenuPopup/VBoxContainer" unique_id=312254833]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
text = "Save and back"
[connection signal="pressed" from="CenterContainer/MainPauseMenuPopup/VBoxContainer/ContinueBtn" to="." method="_on_btn_continue_pressed"]
[connection signal="visibility_changed" from="CenterContainer/MainPauseMenuPopup/VBoxContainer/ContinueBtn" to="." method="_on_continue_btn_visibility_changed"]
[connection signal="pressed" from="CenterContainer/MainPauseMenuPopup/VBoxContainer/SettingsButton" to="." method="_on_btn_settings_pressed"]
[connection signal="pressed" from="CenterContainer/MainPauseMenuPopup/VBoxContainer/ExitToMainMenuBtn" to="." method="_on_btn_exit_to_main_menu_pressed"]
[connection signal="pressed" from="CenterContainer/MainPauseMenuPopup/VBoxContainer/ExitGameBtn" to="." method="_on_btn_exit_game_pressed"]
[connection signal="pressed" from="CenterContainer/SettingsMenuPopup/VBoxContainer/SaveAndBackBtn" to="." method="_on_save_and_back_btn_pressed"]

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extends MarginContainer
signal exit()
func _ready():
$VBoxContainer/Return.grab_focus()
func _return_to_title_screen() -> void:
exit.emit()
queue_free()
Settings.save_config()

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uid://roiysiotwsbq

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@@ -0,0 +1,46 @@
[gd_scene format=3 uid="uid://ywybicp1ess8"]
[ext_resource type="Theme" uid="uid://hheneshfv1b2" path="res://ui/themes/your_theme.tres" id="1_i4lq1"]
[ext_resource type="Script" uid="uid://roiysiotwsbq" path="res://ui/screens/settings-screen/settings_screen.gd" id="2_ck7g6"]
[ext_resource type="PackedScene" uid="uid://cv271fh4d2p13" path="res://ui/components/settings-menu/settings_menu.tscn" id="4_i4lq1"]
[node name="OptionsMenu" type="MarginContainer" unique_id=420614935]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 0
theme = ExtResource("1_i4lq1")
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
script = ExtResource("2_ck7g6")
[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1967046289]
custom_minimum_size = Vector2(450, 0)
layout_mode = 2
size_flags_horizontal = 4
theme_override_constants/separation = 10
[node name="OptionsTitle" type="Label" parent="VBoxContainer" unique_id=1806842321]
custom_minimum_size = Vector2(300, 0)
layout_mode = 2
size_flags_vertical = 0
theme_type_variation = &"HeaderLarge"
text = "Options"
horizontal_alignment = 1
autowrap_mode = 2
[node name="SettingsMenu" parent="VBoxContainer" unique_id=784596614 instance=ExtResource("4_i4lq1")]
custom_minimum_size = Vector2(800, 400)
layout_mode = 2
[node name="Return" type="Button" parent="VBoxContainer" unique_id=1869177324]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
text = "Return to Main Menu"
[connection signal="pressed" from="VBoxContainer/Return" to="." method="_return_to_title_screen"]

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extends Control
signal start_game()
signal show_credits()
signal show_level_select()
signal show_settings_screen()
signal quit()
func _ready():
$CenterContainer2/VBoxContainer/Start.grab_focus()
func _on_start_pressed() -> void:
start_game.emit()
queue_free()
func _on_credit_pressed() -> void:
show_credits.emit()
queue_free()
func _on_level_select_pressed() -> void:
show_level_select.emit()
queue_free()
func _on_options_pressed() -> void:
show_settings_screen.emit()
queue_free()
func _on_quit_pressed():
quit.emit()
queue_free()
func show_levels(b: bool) -> void:
$CenterContainer2/VBoxContainer/LevelSelect.visible = b

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uid://1mjt83fygiua

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@@ -0,0 +1,116 @@
[gd_scene format=3 uid="uid://ddc3qfst7mbgc"]
[ext_resource type="Theme" uid="uid://hheneshfv1b2" path="res://ui/themes/your_theme.tres" id="1_qt2rq"]
[ext_resource type="Script" uid="uid://1mjt83fygiua" path="res://ui/screens/title-screen/title_screen.gd" id="1_rm86k"]
[sub_resource type="LabelSettings" id="LabelSettings_s0ue6"]
font_size = 150
[sub_resource type="LabelSettings" id="LabelSettings_73xnf"]
font_size = 50
[sub_resource type="LabelSettings" id="LabelSettings_wly7t"]
font_size = 12
[node name="TitleScreen" type="Control" unique_id=165552926]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_qt2rq")
script = ExtResource("1_rm86k")
[node name="CenterContainer" type="CenterContainer" parent="." unique_id=129658239]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 2.0
offset_top = 20.0
offset_right = 2.0
offset_bottom = -269.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer" unique_id=1543886662]
layout_mode = 2
[node name="Label" type="Label" parent="CenterContainer/VBoxContainer" unique_id=457043767]
custom_minimum_size = Vector2(731.345, 0)
layout_mode = 2
text = "R.A.M."
label_settings = SubResource("LabelSettings_s0ue6")
horizontal_alignment = 1
autowrap_mode = 2
[node name="Label2" type="Label" parent="CenterContainer/VBoxContainer" unique_id=2117014839]
custom_minimum_size = Vector2(731.345, 0)
layout_mode = 2
text = "rouge-like about machines"
label_settings = SubResource("LabelSettings_73xnf")
horizontal_alignment = 1
autowrap_mode = 2
[node name="CenterContainer2" type="CenterContainer" parent="." unique_id=1706430698]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 309.0
offset_bottom = -28.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer2" unique_id=11688683]
custom_minimum_size = Vector2(300, 0)
layout_mode = 2
[node name="Start" type="Button" parent="CenterContainer2/VBoxContainer" unique_id=603626461]
layout_mode = 2
theme_override_font_sizes/font_size = 16
text = "Start"
[node name="LevelSelect" type="Button" parent="CenterContainer2/VBoxContainer" unique_id=1964255967]
layout_mode = 2
theme_override_font_sizes/font_size = 16
text = "Level Select"
[node name="Options" type="Button" parent="CenterContainer2/VBoxContainer" unique_id=1650158032]
layout_mode = 2
theme_override_font_sizes/font_size = 16
text = "Settings"
[node name="Credit" type="Button" parent="CenterContainer2/VBoxContainer" unique_id=426848008]
layout_mode = 2
theme_override_font_sizes/font_size = 16
text = "Credits"
[node name="Quit" type="Button" parent="CenterContainer2/VBoxContainer" unique_id=2004677633]
layout_mode = 2
theme_override_font_sizes/font_size = 16
text = "Quit"
[node name="Label" type="Label" parent="." unique_id=1786336606]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -76.5
offset_top = -25.0
offset_right = 76.5
offset_bottom = -2.0
grow_horizontal = 2
grow_vertical = 0
text = "My Version"
label_settings = SubResource("LabelSettings_wly7t")
horizontal_alignment = 1
[connection signal="pressed" from="CenterContainer2/VBoxContainer/Start" to="." method="_on_start_pressed"]
[connection signal="pressed" from="CenterContainer2/VBoxContainer/LevelSelect" to="." method="_on_level_select_pressed"]
[connection signal="pressed" from="CenterContainer2/VBoxContainer/Options" to="." method="_on_options_pressed"]
[connection signal="pressed" from="CenterContainer2/VBoxContainer/Credit" to="." method="_on_credit_pressed"]
[connection signal="pressed" from="CenterContainer2/VBoxContainer/Quit" to="." method="_on_quit_pressed"]

View File

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extends Control
func _ready():
$CenterContainer/VBoxContainer/Button.grab_focus()
func _on_button_pressed() -> void:
queue_free()

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uid://dgtme0a6lym5c

View File

@@ -0,0 +1,51 @@
[gd_scene format=3 uid="uid://g2g8hydsgxid"]
[ext_resource type="Script" uid="uid://dgtme0a6lym5c" path="res://ui/screens/win-screen/win_screen.gd" id="1_lgw0b"]
[sub_resource type="LabelSettings" id="LabelSettings_rbmgw"]
font_size = 100
[sub_resource type="LabelSettings" id="LabelSettings_rvyxm"]
font_size = 25
[node name="WinScreen" type="Control" unique_id=858939810]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_lgw0b")
[node name="CenterContainer" type="CenterContainer" parent="." unique_id=2007437466]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer" unique_id=1911103298]
layout_mode = 2
[node name="Label" type="Label" parent="CenterContainer/VBoxContainer" unique_id=1273209801]
custom_minimum_size = Vector2(731.345, 0)
layout_mode = 2
size_flags_vertical = 3
text = "You won!"
label_settings = SubResource("LabelSettings_rbmgw")
horizontal_alignment = 1
autowrap_mode = 2
[node name="Label2" type="Label" parent="CenterContainer/VBoxContainer" unique_id=1313320644]
layout_mode = 2
text = "Congratulations and thank you for playing"
label_settings = SubResource("LabelSettings_rvyxm")
horizontal_alignment = 1
[node name="Button" type="Button" parent="CenterContainer/VBoxContainer" unique_id=533980693]
layout_mode = 2
size_flags_horizontal = 4
text = "Return to title screen"
[connection signal="pressed" from="CenterContainer/VBoxContainer/Button" to="." method="_on_button_pressed"]

View File

@@ -0,0 +1,24 @@
[gd_resource type="Theme" format=3 uid="uid://hheneshfv1b2"]
[ext_resource type="Texture2D" uid="uid://b23e4kqj4o6dv" path="res://ui/components/settings-menu/Revert.svg" id="1_r1020"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0d4dl"]
content_margin_left = 8.0
content_margin_top = 8.0
content_margin_right = 8.0
content_margin_bottom = 8.0
bg_color = Color(0.212305, 0.212305, 0.212305, 1)
corner_radius_top_left = 2
corner_radius_top_right = 2
corner_radius_bottom_right = 2
corner_radius_bottom_left = 2
[resource]
HeaderLarge/font_sizes/font_size = 56
HeaderMedium/font_sizes/font_size = 24
MarginContainer/constants/margin_bottom = 8
MarginContainer/constants/margin_left = 8
MarginContainer/constants/margin_right = 8
MarginContainer/constants/margin_top = 8
PanelContainer/styles/panel = SubResource("StyleBoxFlat_0d4dl")
RevertButton/icons/icon = ExtResource("1_r1020")