Basic animations for base drone model
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[gd_scene format=3 uid="uid://ct30i3w56w0lo"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_bsvqd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_6pa52"]
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size = Vector2(10, 8)
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[node name="Drone" type="CharacterBody2D" unique_id=19986915]
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texture_filter = 1
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[node name="Brain" type="AnimatedSprite2D" parent="." unique_id=1086286463]
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sprite_frames = SubResource("SpriteFrames_bsvqd")
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[node name="Fueltank" type="AnimatedSprite2D" parent="." unique_id=1785702520]
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sprite_frames = SubResource("SpriteFrames_bsvqd")
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[node name="Body" type="AnimatedSprite2D" parent="." unique_id=963903106]
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sprite_frames = SubResource("SpriteFrames_bsvqd")
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[node name="Legs" type="AnimatedSprite2D" parent="." unique_id=296150894]
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sprite_frames = SubResource("SpriteFrames_bsvqd")
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[node name="Head" type="AnimatedSprite2D" parent="." unique_id=2124844687]
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sprite_frames = SubResource("SpriteFrames_bsvqd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1475205819]
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shape = SubResource("RectangleShape2D_6pa52")
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