added modular animation system for drones

This commit is contained in:
2026-02-24 10:49:50 +01:00
parent 772858f04f
commit d036169237
23 changed files with 268 additions and 119 deletions

View File

@@ -9,7 +9,7 @@ executable_path="/home/emily/Desktop/Godot_v4.5.1-stable_mono_linux_x86_64/Godot
[recent_files]
scenes=["res://Machines/Resources/Models/Drones/BaseDrone/base_drone.tscn", "res://Machines/Resources/Models/Drones/drone_model_scene.tscn", "res://ui/screens/title-screen/title_screen.tscn", "res://levels/main_level.tscn", "res://core/gamemanager.tscn"]
scripts=["res://autoloads/settings/user_defined_settings.gd", "res://core/gamemanager.gd", "res://levels/levels_readme.md", "res://Machines/Resources/Models/Drones/BaseDrone/base_drone.gd", "res://Machines/mech_machine.gd", "res://Machines/suit_machine.gd", "res://Machines/Machine_Globals.gd", "res://Machines/drone_machine.gd", "res://Machines/machine_resource.gd"]
scripts=["AnimatedSprite2D", "res://autoloads/settings/settings.gd", "res://autoloads/settings/user_defined_settings.gd", "res://core/gamemanager.gd", "res://levels/levels_readme.md", "res://Machines/Resources/Models/Drones/BaseDrone/base_drone.gd", "res://Machines/mech_machine.gd", "res://Machines/suit_machine.gd", "res://Machines/Machine_Globals.gd", "res://Machines/drone_machine.gd"]
[script_setup]
@@ -19,7 +19,7 @@ create_built_in_script=false
[dialog_bounds]
create_new_node=Rect2(797, 354, 900, 700)
project_settings=Rect2(3004, 350, 1200, 700)
project_settings=Rect2(647, 354, 1200, 700)
[quick_open_dialog]