added modular animation system for drones
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@@ -9,7 +9,7 @@ executable_path="/home/emily/Desktop/Godot_v4.5.1-stable_mono_linux_x86_64/Godot
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[recent_files]
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scenes=["res://Machines/Resources/Models/Drones/BaseDrone/base_drone.tscn", "res://Machines/Resources/Models/Drones/drone_model_scene.tscn", "res://ui/screens/title-screen/title_screen.tscn", "res://levels/main_level.tscn", "res://core/gamemanager.tscn"]
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scripts=["res://autoloads/settings/user_defined_settings.gd", "res://core/gamemanager.gd", "res://levels/levels_readme.md", "res://Machines/Resources/Models/Drones/BaseDrone/base_drone.gd", "res://Machines/mech_machine.gd", "res://Machines/suit_machine.gd", "res://Machines/Machine_Globals.gd", "res://Machines/drone_machine.gd", "res://Machines/machine_resource.gd"]
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scripts=["AnimatedSprite2D", "res://autoloads/settings/settings.gd", "res://autoloads/settings/user_defined_settings.gd", "res://core/gamemanager.gd", "res://levels/levels_readme.md", "res://Machines/Resources/Models/Drones/BaseDrone/base_drone.gd", "res://Machines/mech_machine.gd", "res://Machines/suit_machine.gd", "res://Machines/Machine_Globals.gd", "res://Machines/drone_machine.gd"]
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[script_setup]
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@@ -19,7 +19,7 @@ create_built_in_script=false
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[dialog_bounds]
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create_new_node=Rect2(797, 354, 900, 700)
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project_settings=Rect2(3004, 350, 1200, 700)
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project_settings=Rect2(647, 354, 1200, 700)
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[quick_open_dialog]
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