added modular animation system for drones
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@@ -7,6 +7,7 @@ size = Vector2(10, 8)
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[node name="Drone" type="CharacterBody2D" unique_id=19986915]
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texture_filter = 1
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collision_layer = 3
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[node name="Brain" type="AnimatedSprite2D" parent="." unique_id=1086286463]
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sprite_frames = SubResource("SpriteFrames_bsvqd")
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@@ -25,3 +26,7 @@ sprite_frames = SubResource("SpriteFrames_bsvqd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1475205819]
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shape = SubResource("RectangleShape2D_6pa52")
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[node name="Camera2D" type="Camera2D" parent="." unique_id=2079743221]
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[node name="DodgeDurationTimer" type="Timer" parent="." unique_id=656287999]
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