[gd_scene format=3 uid="uid://ct30i3w56w0lo"] [sub_resource type="SpriteFrames" id="SpriteFrames_bsvqd"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_6pa52"] size = Vector2(10, 8) [node name="Drone" type="CharacterBody2D" unique_id=19986915] texture_filter = 1 [node name="Brain" type="AnimatedSprite2D" parent="." unique_id=1086286463] sprite_frames = SubResource("SpriteFrames_bsvqd") [node name="Fueltank" type="AnimatedSprite2D" parent="." unique_id=1785702520] sprite_frames = SubResource("SpriteFrames_bsvqd") [node name="Body" type="AnimatedSprite2D" parent="." unique_id=963903106] sprite_frames = SubResource("SpriteFrames_bsvqd") [node name="Legs" type="AnimatedSprite2D" parent="." unique_id=296150894] sprite_frames = SubResource("SpriteFrames_bsvqd") [node name="Head" type="AnimatedSprite2D" parent="." unique_id=2124844687] sprite_frames = SubResource("SpriteFrames_bsvqd") [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1475205819] shape = SubResource("RectangleShape2D_6pa52")