@abstract extends Machine class_name Suit @export_category("Overclock") @export_range(1,5,0.01) var overclock_fuel_mult : float @export var overclock_damage_mult : float @export var overclock_speed_mult : float @export var overclock_vulnerability_mult : float func _ready() -> void: add_on_slots = 2 for a in MachineGlobals.suit_body_slots : machine_upgrades.set(a,null) func class_ability() -> float: #enter overclocked mode return 0